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Launched just before Christmas in the kind of primetime slot that with hindsight so often looks like a graveyard, Ubisoft anticipated that Siege would achieve lifetime sales of over seven million copies. For many reasons, however, Siege has thus far failed to make a commercial impact. The tragedy is that Siege offers something new and unique in the stalest of genres, the mainstream FPS. At one point it even looked like it might usurp the greats of the competitive shooter world. What's stopped it? Ubisoft.Siege is riddled with evidence of top-down game design edicts. Prime among them is that the game is sold at a premium price (a rapidly-falling £50/$60), but at the same time the game includes a layer of microtransactions based around XP boosters—which will help players unlock stuff faster—as well as cosmetic weapon skins and a season pass for future DLC content. That might sound heinous, but it's to the credit of the development team at Ubisoft Montreal that it doesn't encroach too much on the core experience. These microtransactions, however, haven't had a good impact on the game's image, and much like Evolve, Ubisoft is in danger of losing players before they've even given the game a try.Weapon skins, however, seemed like a great idea -- players could see their weapons, other players could see them, and skins were easy enough to make in bulk. That's when the team began looking at real-world guns, and how people customized those.But here was the thing -- Valve though that cool camouflage and military skins would be the way forward, but after launching these on the marketplace, they weren't gaining as much traffic as more bright and colorful weapons.Valve has just updated Counter-Strike: Global Offensive on the PC and Mac platforms, adding some much needed enhancements to the multiplayer shooter, while reducing its actual size from 6GB to 4.8GB.The most obvious of my new superhuman abilities was spying on other players through walls. In CS:GO, wallhacking is incredibly useful. Faceoffs around corners come down to millisecond reactions. My ability to see exactly when the enemy was coming, or to know exactly where he was hiding when I was coming, was unfair to say the least. It was also super fun. Maybe the most fun I've had with Counter-Strike in years. I was finally getting kills, more than one in a round, but I wasn't crushing everyone else. It was like a little boost that got me back into my high school fighting shape.Most players, and reviewers, placed blame of its low popularity on its inability to evolve the franchise. Veterans noted that it was a step back in a few ways, namely how the community server window was hidden from view in favor of matchmaking as well as its poor competitive scene support. It looked as if history was going to repeat itself, and CS 1.6 would remain the most popular title in the franchise despite its age.Many CS: GO players are addicted to collecting and trading skins, making it an attraction that gets full-time attention from websites that specialize in trading and even gambling. It's all based on a system where cases are earned randomly during play, and must be opened using keys that cost $2.49. The price doesn't sound like much, but Valve's made sure to build the odds so that players typically spend dozens if not hundreds of dollars before they ever earn something deemed valuable.

This does shed extremely bad light on not only the human race, but the people over at Dota 2 and CSGO Lounge. The guys who initially launched the project could not have known just how successful they would be, and their influence has been extremely positive. We cannot blame them for the few inhumane bottom dwellers who frequent their website, but the amount of exposure they have brought to smaller eSports nations, South African included, is clouded in comparison.From the early stages of eSports cosmetic skins I’ve seen people posting on Organization’s Facebook pages, Tweeting at them and blaming them for losing their money. I always gave it a “you’re an idiot,” and carried on with my day, but last night I saw a video which really upset me.Traditional sports betting is a widespread industry and does generate a lot of revenue; I think eSports betting will easily fit right in. I don’t think the eSports betting industry particularly needs the big players in traditional sports betting to fit in, but we’ve highlighted some areas where they can really create a splash within eSports and fill potential gaps in the market. We’ve seen some big players such as William Hill come in to eSports but the betting company hasn’t made any visible investment and is lacking in the quality of bets on matches they feature on the website in my opinion.

The system would work by randomly rewarding a few players with cases at the end of rounds played on official servers. The trick was that a case could only be opened with purchase of a $2.49 key. Upon being opened, these cases would provide the player with one of more than a dozen weapon skins at random, some common, while some ultra-rare."We can confirm, by investigating the historical activity of relevant accounts, that a substantial number of high valued items won from that match by Duc 'cud' Pham were transferred (via Derek 'dboorn' Boorn) to iBUYPOWER players and NetCodeGuides founder, Casey Foster," Valve wrote on the CS:GO blog. "All together, the information we have collected and received makes us uncomfortable continuing any involvement with these individuals."Seven players will be excluded from "participation in any capacity in Valve-sponsored events," according to the post:Update: Literally seconds after we published this story, the Game Stats page updated to indicate that Fallout 4 had in fact slipped past CS:GO to claim the top spot. It's still a long way off the peak numbers, but right here and right now, it's number one.No good deed goes unpunished. Earlier this week, Valve took measures to protect Steam users from being hacked, but scammers are already using these new protections to lure gullible players into new traps.The biggest news is that Valve is working on making Steam "a self-publishing system," something Newell hinted at during Steam Dev Days when he announced that Steam Greenlight is going away. Before Greenlight, Valve "got bottle-necked pretty fast on tools and decision making," says Newell. That led to Greenlight, and is now leading the company toward self-publishing.Exactly how it's getting done is up for debate - as you'd expect there's a lot of speculation. We shan't add to that here, so suffice it to say that the conspiracy theorists are already out in force.As Counter-Strike: Global Offensive updates go, the latest adding much nicer hands isn't the largest. It hit yesterday, updating from lower poly and less detailed models to nice fancy new ones with sexy knobbly bits on the gloves. Very fancy. The announcement post also confirmed that CS:GO was hitting 10 million unique users a month currently, a tremendous figure if you consider the fact that CSGO ain't free (though has been very cheap several times). Meanwhile on the pro scene, orphaned Team Question Mark, previously of Team Solo-Mid before an unamicable split late last year, have signed with a new sponsor.

As crazy as 0.64% might sound, which equates to one out of every 200 cases, obtaining a knife is brutally rare, sitting at 0.16%. That means you aren't likely to see a knife unless you open roughly 625 cases! And if you're hoping for a StatTrak variant of an item, then good luck. You're only going to see StatTrak on an item once in a blue moon, estimated to be somewhere around 10% of the time for a given item.For old players, this certainly will bring back memories on how to aim and shoot the “classic” style. On the other hand, newer players will get to know what it feels like how the old crosshair works.

It was close-fought up until the final match, and with a $60,000 second-place prize, I reckon NaVi can take some pride in their performance against what is arguably the world's best CS:GO team.In August of 2012 the next-generation of Counter-Strike released under the name Counter-Strike: Global Offensive. For veterans of the franchise, it offered a graceful presentation that would make it an attractive alternative for those feeling fatigue from the aging visuals of Counter-Strike 1.6 and Counter-Strike: Source. To new players, it presented something that lacked the welcoming learning curve, well-tuned modes of play, and addictive leveling systems that have become standard across most modern shooters.update che introdusse la possibilità di personalizzare le skin di fucili e pistole arrivò ad agosto, infatti tutti gli appassionati si ricorderanno bene del Arms Deal Update, ed adesso ecco arrivato un ulteriore livello di personalizzazione: gli stickers verranno dati occasionalmente alla fine di una partita e per aprire la capsula che li contiene ci sarà bisogno di una key, il solito sistema di casse e chiavi per intenderci.By reaching out to merchants in the virtual item marketplace, BitPay is forging bonds that will strengthen the bitcoin ecology especially in light of how well video games and cryptocurrency mesh. Already BitPay has been slowly reaching out into the video game market in a partnership with free-to-play game publisher Bigpoint GmbH and Taiwan’s gaming wallet service GASH Point (Gamania Corporation).Mechanical keyboards have become the only choice for hardcore PC gamers, and gaming peripheral manufacturers have responded with mechanical keyboards purpose built for gaming. Capable of professional gaming, but designed for everyone, these sprawling monuments to the gaming tower are fitted with complex key switches, advanced macro features, and bold aesthetic design.In 2006 the Unlawful Internet Enforcement Act made some sweeping changes, but left a noticeable grey area. Specifically it “…prohibits gambling businesses from knowingly accepting payments in connection with the participation of another person in a bet or wager that involves the use of the internet and that’s unlawful under any federal state or law.”To get further clarity on the ESL’s perspective on this issue I spoke with Michal Blicharz, Managing Director Pro Gaming at ESL.The ESL One Cologne Counter-Strike: Global Offensive tournament that wrapped up this weekend with an exciting win for Fnatic was the first event in which competitors were subject to randomized drug testing. And you'll never guess who was caught trying to cheat! Really, you won't, because I'm about to tell you: The answer is nobody.

So when he was given the IP of a TeamSpeak server to join, he didn’t think twice. After all, competitive players have been using TeamSpeak, Mumble, Ventrilo and Skype for years: joining IPs is almost part and parcel of any good FPS on PC. Team Fortress 2 is a few hours away from receiving one of its biggest updates yet. The Gun Mettle update will offer a campaign to players, providing two contracts per week for three months, giving them specific challenges to fulfill. If you’re good enough, you’ll be awarded with a brand new weapons case, which contains juicy new weapons that sport unique skins.The third is having an engaged server admin community and giving them the tools to be the third line of defense. “That's a huge thing for us,” Gibson said. “Hackers come in, it's obvious fairly quickly that they're hacking, the server admin bans them from the server and problem solved.”You can go to one of several sites, ‘csgo-jackpot.com’, ‘csgo-casino.com’, ‘csgoshuffle.com’ and ‘csgofast.com’ which work using the ‘jackpot system’ to produce winners. The jackpot system is a system where you put your skins in a shared pot, of sorts. The total value of your items that you put into the pot determines your percentage chance of winning. When you win, you get the entire pot full of everyone’s skins that have been bet.

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